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SAFe® Coaches Handbook

You're reading from   SAFe® Coaches Handbook Proven tips and techniques for launching and running SAFe® Teams, ARTs, and Portfolios in an Agile Enterprise

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Product type Paperback
Published in Jul 2023
Publisher Packt
ISBN-13 9781839210457
Length 332 pages
Edition 1st Edition
Concepts
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Authors (2):
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Lindy Quick Lindy Quick
Author Profile Icon Lindy Quick
Lindy Quick
Darren Wilmshurst Darren Wilmshurst
Author Profile Icon Darren Wilmshurst
Darren Wilmshurst
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Toc

Table of Contents (26) Chapters Close

Preface 1. Chapter 1: Thriving in the Digital Age 2. Part 1: Agile Teams FREE CHAPTER
3. Chapter 2: Building the Team 4. Chapter 3: Agile Team Iteration and PI Execution 5. Chapter 4: Team Backlog Management 6. Chapter 5: Team Iteration Events 7. Part 2: Agile Release Trains
8. Chapter 6: Building the Agile Release Train 9. Chapter 7: Release Trains Day-to-Day 10. Chapter 8: ART Backlog Management 11. Chapter 9: Events for the Train 12. Chapter 10: PI Events 13. Part 3: Portfolio
14. Chapter 11: Enterprise Strategy 15. Chapter 12: Building Your Portfolio 16. Chapter 13: Establishing Lean Budgets 17. Chapter 14: Portfolio Backlog Management 18. Chapter 15: Measuring Progress 19. Chapter 16: Leadership Alignment 20. Chapter 17: Embracing Agility and Nurturing Transformation
21. Glossary
22. Index 23. Other Books You May Enjoy Appendix A
1. Appendix B

Estimating User Stories

Estimating stories is an important activity that allows us to forecast the work to be completed. The goal of estimating User Stories is to understand the complexity and size of each story while also accounting for the knowledge and uncertainty the team may have.

It is important to point out that estimation should be done by the team who is doing the work, not a Manager, an architect, or even an individual as it negates the benefits of the team having a shared understanding of the work and improved accuracy of the estimate by inclusion of all perspectives.

There are different techniques and approaches to estimating User Stories. The most common are as follows:

  • Story Points: This technique is based on the relative scale of complexity and effort required to complete a User Story compared to other User Stories. The team assigns a numerical value (e.g., 1, 2, 3, 5, 8, or 13) to each story based on its complexity, effort, and risk.
  • T-shirt sizes...
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