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React: Cross-Platform Application Development with React Native

You're reading from   React: Cross-Platform Application Development with React Native Build 4 real-world apps with React Native

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Product type Paperback
Published in Mar 2018
Publisher Packt
ISBN-13 9781789136081
Length 182 pages
Edition 1st Edition
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Author (1):
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Emilio Rodriguez Martinez Emilio Rodriguez Martinez
Author Profile Icon Emilio Rodriguez Martinez
Emilio Rodriguez Martinez
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Toc

Constants


We already saw the variables W and H. They represent one part of the screen if we divided it into 100 parts. Let's take a look at the constants.js file to understand this better:

/*** src/constants.js ***/

import { Dimensions } from “react-native";

var { width, height } = Dimensions.get(“window");

export const W = width / 100;
export const H = height / 100;

W can be calculated as the total width of the device's screen divided by 100 units (as percentages are easier to reason about when positioning our sprites). The same goes for H; it can be calculated by dividing the total height by 100. Using these two constants, we can position and size our sprites relative to the size of the screen, so all screen sizes will display the same ratios for positions and sizes.

These constants will be used in all the visual components requiring responsive capabilities so they will show and move different depending on the screen size. This technique will ensure the game is playable even in small...

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