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Python Scripting in Blender

You're reading from   Python Scripting in Blender Extend the power of Blender using Python to create objects, animations, and effective add-ons

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Product type Paperback
Published in Jun 2023
Publisher Packt
ISBN-13 9781803234229
Length 360 pages
Edition 1st Edition
Languages
Tools
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Author (1):
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Paolo Acampora Paolo Acampora
Author Profile Icon Paolo Acampora
Paolo Acampora
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Toc

Table of Contents (19) Chapters Close

Preface 1. Part 1: Introduction to Python
2. Chapter 1: Python’s Integration with Blender FREE CHAPTER 3. Chapter 2: Python Entities and API 4. Chapter 3: Creating Your Add-Ons 5. Chapter 4: Exploring Object Transformations 6. Chapter 5: Designing Graphical Interfaces 7. Part 2: Interactive Tools and Animation
8. Chapter 6: Structuring Our Code and Add-Ons 9. Chapter 7: The Animation System 10. Chapter 8: Animation Modifiers 11. Chapter 9: Animation Drivers 12. Chapter 10: Advanced and Modal Operators 13. Part 3: Delivering Output
14. Chapter 11: Object Modifiers 15. Chapter 12: Rendering and Shaders 16. Index 17. Other Books You May Enjoy Appendix

Conventions used

There are a number of text conventions used throughout this book.

Code in text: Indicates code words in text, database table names, folder names, filenames, file extensions, pathnames, dummy URLs, user input, and Twitter handles. Here is an example: “The fcurve.modifiers.new(type) method creates a new modifier according to the type provided in the argument. It returns the new modifier.”

A block of code is set as follows:

bl_info = {
    "name": "Object Shaker",    "author": "Packt Man",    "version": (1, 0),    "blender": (3, 00, 0),    "description": "Add Shaky motion to active object",    "location": "Object Right Click -> Add Object Shake",    "category": "Learning",
}

When we wish to draw your attention to a particular part of a code block, the relevant lines or items are set in bold:

sin((frame / fps) * 2 * pi / (2 * pi * sqrt(length/9.8)))

Any command-line input or output is written as follows:

['ASSETBROWSER_MT_context_menu',...['VIEW3D_MT_edit_metaball_context_menu', 'VIEW3D_MT_gpencil_edit_context_menu', 'VIEW3D_MT_object_context_menu', 'VIEW3D_MT_particle_context_menu',...

Some of the code is meant to be used as input for the interactive Python Console. In that case, the user input is preceded by the >>> prompt, unlike the console output:

>>> print("Hello")
Hello

Bold: Indicates a new term, an important word, or words that you see onscreen. For instance, words in menus or dialog boxes appear in bold. Here is an example: “Before we delve into how f-modifiers are scripted, we will have a look at how to create them in Graph Editor.”

Tips or important notes

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