Search icon CANCEL
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Procedural Content Generation for Unity Game Development

You're reading from   Procedural Content Generation for Unity Game Development Harness the power of procedural content generation to design unique games with Unity

Arrow left icon
Product type Paperback
Published in Jan 2016
Publisher
ISBN-13 9781785287473
Length 260 pages
Edition 1st Edition
Languages
Tools
Arrow right icon
Author (1):
Arrow left icon
Ryan Watkins Ryan Watkins
Author Profile Icon Ryan Watkins
Ryan Watkins
Arrow right icon
View More author details
Toc

Chapter 7. Adaptive Difficulty

In Chapter 2, Roguelike Games, we imported an Enemy prefab and an Enemy script but we haven't used either of them yet. So far, our character has been wandering around an empty world collecting food and items. But that is all about to change because in this chapter, we are going to add brain hungry zombies that scale in difficulty and test the player's strength.

Adaptive Difficulty

Player among enemies!

Adaptive difficulty can be solely a PCG solution or it can, in part, rely on an artificial intelligence (AI) solution. Our main goal with PCG is to expand the playtime and game content. Normally, when we think of PCG, we think of content such as art assets being programmatically created or new game objects being added to the game at runtime. We can also think of PCG as a means to expand the game's complexity internally as well.

We will be adding enemies to both the world board and Dungeon Board. At first, the enemies won't be very dangerous as they are...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at AU $24.99/month. Cancel anytime