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OpenGL Data Visualization Cookbook

You're reading from   OpenGL Data Visualization Cookbook Over 35 hands-on recipes to create impressive, stunning visuals for a wide range of real-time, interactive applications using OpenGL

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Product type Paperback
Published in Aug 2015
Publisher Packt
ISBN-13 9781782169727
Length 298 pages
Edition 1st Edition
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Toc

Table of Contents (11) Chapters Close

Preface 1. Getting Started with OpenGL 2. OpenGL Primitives and 2D Data Visualization FREE CHAPTER 3. Interactive 3D Data Visualization 4. Rendering 2D Images and Videos with Texture Mapping 5. Rendering of Point Cloud Data for 3D Range-sensing Cameras 6. Rendering Stereoscopic 3D Models using OpenGL 7. An Introduction to Real-time Graphics Rendering on a Mobile Platform using OpenGL ES 3.0 8. Interactive Real-time Data Visualization on Mobile Devices 9. Augmented Reality-based Visualization on Mobile or Wearable Platforms Index

Installing the Open Asset Import Library (Assimp)


Assimp is an open source library that loads and processes 3D geometric scenes from various 3D model data formats. The library provides a unified interface to load many different data formats, such as Wavefront Object (.obj), 3ds Max 3DS (.3ds), and Stereolithography (.stl). Moreover, this library is written in portable, ISO-compliant C++, and thus, it allows further customization and long-term support. Since the library is cross-platform, we can easily install it in Mac OS X, Linux, as well as Windows with the instructions given in the next section.

How to do it...

To obtain the library source files or binary library for Assimp 3.0, download them directly from Assimp's official website at http://sourceforge.net/projects/assimp/files/assimp-3.0/. Alternatively, for Linux and Mac OS X users, use the command-line interface to simplify the installation steps described next.

In Mac OS X, install Assimp using the MacPort's command-line interface...

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