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NGUI for Unity

You're reading from   NGUI for Unity The NGUI plugin for Unity makes user interfaces so much more efficient and attractive. Learn all about it in this step-by-step tutorial that includes lots of practical exercises, including creating a fun 2D game.

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Product type Paperback
Published in Jan 2014
Publisher
ISBN-13 9781783558667
Length 182 pages
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Author (1):
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Charles Bernardoff (EURO) Charles Bernardoff (EURO)
Author Profile Icon Charles Bernardoff (EURO)
Charles Bernardoff (EURO)
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Summary


In this chapter, we have learned how to create and configure most of NGUI's widgets—sprites, labels, buttons, text inputs, sliders, toggles, and popup lists.

We now have a main menu with interactive elements. We also used NGUI's notification event system to change variables in code and register the user's choices.

We used UIAnchors and UIStretch components to properly position our widgets—we just have to move each box's background sprite to move the entire element. This is much more effective than having to move each GameObject manually! You should have a main menu that looks like the following screenshot:

Ok, now it is time to enhance our UI experience and make this better. Let's move on to Chapter 3, Enhancing your UI.

You have been reading a chapter from
NGUI for Unity
Published in: Jan 2014
Publisher:
ISBN-13: 9781783558667
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