To get the most out of this book
We recommend that you read the first chapter to make sure that you are up to speed with the basic concepts of Xamarin in general. After that, you could pretty much pick any chapter you would like to learn more about. Each chapter is standalone but the chapters are ordered by complexity; the further you are into the book, the more complex the app will be.
The apps are adapted for real-world use but some parts are left out, such as proper error handling and analytics, since they are out of the scope of the book. However, you should get a good grasp of the building blocks of how to create an app.
Having said that, it does help if you have been a C# and .NET developer for a while, since many of the concepts are not really app-specific but are good practice in general, such as MVVM and Inversion of Control.
But, most of all, it’s a book you can use to kick-start your .NET MAUI development learning curve by focusing on what chapters interest you the most.
Software/Hardware covered in the book |
OS requirements |
Visual Studio Community Edition. A computer capable of running Windows 10 or later for UWP and Android. A Mac that is capable of running macOS Mojave 10.14 to use the iOS simulator |
Windows 10 or later, macOS Sierra 10.12 or later |
Xcode. A Mac that is capable of running macOS Sierra 10.14 |
macOS Mojave 10.14 |
If you are using the digital version of this book, we advise you to type the code yourself or access the code from the book’s GitHub repository (a link is available in the next section). Doing so will help you avoid any potential errors related to the copying and pasting of code.