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Multiplayer Game Development with Unreal Engine 5

You're reading from   Multiplayer Game Development with Unreal Engine 5 Create compelling multiplayer games with C++, Blueprints, and Unreal Engine's networking features

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Product type Paperback
Published in Oct 2023
Publisher Packt
ISBN-13 9781803232874
Length 394 pages
Edition 1st Edition
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Author (1):
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Marco Secchi Marco Secchi
Author Profile Icon Marco Secchi
Marco Secchi
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Table of Contents (22) Chapters Close

Preface 1. Part 1:Introducing Multiplayer Games
2. Chapter 1: Getting Started with Multiplayer Game Development FREE CHAPTER 3. Chapter 2: Understanding Networking Basics 4. Chapter 3: Testing the Multiplayer System with a Project Prototype 5. Part 2:Networking and Multiplayer Games in Unreal Engine
6. Chapter 4: Setting Up Your First Multiplayer Environment 7. Chapter 5: Managing Actors in a Multiplayer Environment 8. Chapter 6: Replicating Properties Over the Network 9. Chapter 7: Using Remote Procedure Calls (RPCs) 10. Part 3:Improving Your Game
11. Chapter 8: Introducing AI into a Multiplayer Environment 12. Chapter 9: Extending AI Behaviors 13. Chapter 10: Enhancing the Player Experience 14. Chapter 11: Debugging a Multiplayer Game 15. Part 4:Deploying Your Game Online
16. Chapter 12: Managing Multiplayer Sessions 17. Chapter 13: Handling Data During a Session 18. Chapter 14: Deploying Multiplayer Games 19. Chapter 15: Adding Epic Online Services (EOS) 20. Index 21. Other Books You May Enjoy

To get the most out of this book

To get the most out of this book, it is strongly recommended to have a good understanding of Unreal Engine and its main features. Some experience with C++ programming will also be an advantage.

A strong passion for gaming – in particular, multiplayer games – will help you a lot in understanding the most advanced topics. It is recommended that you familiarize yourself with multiplayer games by playing titles such as League of Legends, Fortnite, and Call of Duty.

Software/hardware covered in the book

Operating system requirements

Unreal Engine 5.1

Windows 10 64-bit version 1909 revision .1350 or higher/versions 2004 and 20H2 revision .789 or higher, Ubuntu 22.04, or the latest macOS Ventura

Visual Studio 2019 or 2022 and JetBrain Rider 2023+

As this book is focused on a networked environment and not on graphics, you won’t need a high-spec computer to follow all the chapters. However, to properly run Unreal Engine, a good PC with a good graphics card is highly recommended.

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