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Mastering Unity 2D game development

You're reading from   Mastering Unity 2D game development Mastering Unity 2D Game Development will give your game development skills a boost and help you begin creating and building an RPG with Unity 2D game framework

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Product type Paperback
Published in Aug 2014
Publisher
ISBN-13 9781849697347
Length 474 pages
Edition 1st Edition
Tools
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Author (1):
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Simon Jackson Simon Jackson
Author Profile Icon Simon Jackson
Simon Jackson
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Table of Contents (15) Chapters Close

Preface 1. Overview 2. Building a Character FREE CHAPTER 3. Getting Animated 4. The Game World 5. NPCs and Interactions 6. The Big Wild World 7. Encountering Enemies and Running Away 8. Shopping for Weapons 9. Getting Ready to Fight 10. Fight and Gain XP 11. Onward Wary Traveler 12. Deployment and Beyond A. Additional Resources Index

Going further


As we reach the halfway mark in the battle implementation, we can take stock of what we have and also look forward to more things we could include at this point.

Try expanding the battle to include the following:

  • Add more weapons, items, potions, and other things that the player can use in the battle and decide just how many actions they can have. Can they only use one thing in a turn or are potions free to use?

  • Add more command bars with different items. Return to the inventory view and use it for the command bar as well.

  • Add player/enemy health stats and display them on the screen for your particular game style, using the tricks learned from the command bar.

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