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Mastering Roblox Coding

You're reading from   Mastering Roblox Coding The unofficial guide to leveling up your Roblox scripting skills and building games using Luau programming

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Product type Paperback
Published in Aug 2022
Publisher Packt
ISBN-13 9781801814041
Length 424 pages
Edition 1st Edition
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Author (1):
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Mark Kiepe Mark Kiepe
Author Profile Icon Mark Kiepe
Mark Kiepe
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Toc

Table of Contents (16) Chapters Close

Preface 1. Part 1: Start Programming with Roblox
2. Chapter 1: Getting Up to Speed with Roblox and Luau Basics FREE CHAPTER 3. Chapter 2: Writing Better Code 4. Chapter 3: Event-Based Programming 5. Part 2: Programming Advanced Systems
6. Chapter 4: Securing Your Game 7. Chapter 5: Optimizing Your Game 8. Chapter 6: Creating User Interfaces for All Devices 9. Chapter 7: Listening to User Input 10. Chapter 8: Building Data Stores 11. Chapter 9: Monetizing Your Game 12. Part 3: Creating Your Own Simulator Game
13. Chapter 10: Creating Your Own Simulator Game 14. Index 15. Other Books You May Enjoy

Creating GUIs

In this section, we will learn all the cool things about making GUIs. In Chapter 4, Securing Your Game, we already introduced GUIs when we made the team changer. However, we did not make the GUI ourselves back then. So, in this section, we will learn how to make UIs ourselves.

UIs are something we, as players, can interact with. Because players can directly interact with GUIs, this means they are on the client. This is important to remember. Many beginner programmers try to use normal scripts to control aspects of the UI. The worst part is that they somehow manage to get it working. This is an extremely bad practice and should never be done or attempted.

There are multiple types of GUIs. In Chapter 4, Securing Your Game, we saw the usage of ScreenGuis. However, there are two more that we will cover throughout this chapter. Besides ScreenGuis, we will also learn about SurfaceGuis and BillboardGuis. In the next subsection, we will start by looking deeper into ScreenGuis...

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