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Mastering OpenLayers 3

You're reading from   Mastering OpenLayers 3 Create powerful applications with the most robust open source web mapping library using this advanced guide

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Product type Paperback
Published in Jan 2016
Publisher
ISBN-13 9781785281006
Length 308 pages
Edition 1st Edition
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Author (1):
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G√°bor Farkas G√°bor Farkas
Author Profile Icon G√°bor Farkas
G√°bor Farkas
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Toc

Table of Contents (12) Chapters Close

Preface 1. Creating Simple Maps with OpenLayers 3 2. Applying Custom Styles FREE CHAPTER 3. Working with Layers 4. Using Vector Data 5. Creating Responsive Applications with Interactions and Controls 6. Controlling the Map – View and Projection 7. Mastering Renderers 8. OpenLayers 3 for Mobile 9. Tools of the Trade – Integrating Third-Party Applications 10. Compiling Custom Builds with Closure Index

Spatial analysis with Turf


In the next example, called ch09_turf, we will extend our application's topological capabilities with Turf. Turf is a well-documented, simple, but capable, library for geospatial analysis. All the basic topological functions are in the library along with some more advanced and scarce functions. Turf uses GeoJSON not only as its exchange format but also as its internal format. This enables it to skip the overhead caused by data conversion.

Tip

You can grab the most recent version of Turf from the GitHub repository at https://github.com/Turfjs/turf/releases.

First, we open the HTML file and resolve the dependencies. We have an easy job with Turf as we only have to provide one extra JavaScript file:

<head>
    […]
    <script type="text/javascript" src="../../js/turf-2.0.0/turf.min.js"></script>
</head>

Preparing an example

Before jumping into the implementation of different spatial operations, we need to tweak our example a little bit. First, as...

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