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Mastering Go

You're reading from   Mastering Go Leverage Go's expertise for advanced utilities, empowering you to develop professional software

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Product type Paperback
Published in Mar 2024
Publisher Packt
ISBN-13 9781805127147
Length 736 pages
Edition 4th Edition
Languages
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Author (1):
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Mihalis Tsoukalos Mihalis Tsoukalos
Author Profile Icon Mihalis Tsoukalos
Mihalis Tsoukalos
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Table of Contents (19) Chapters Close

Preface 1. A Quick Introduction to Go 2. Basic Go Data Types FREE CHAPTER 3. Composite Data Types 4. Go Generics 5. Reflection and Interfaces 6. Go Packages and Functions 7. Telling a UNIX System What to Do 8. Go Concurrency 9. Building Web Services 10. Working with TCP/IP and WebSocket 11. Working with REST APIs 12. Code Testing and Profiling 13. Fuzz Testing and Observability 14. Efficiency and Performance 15. Changes in Recent Go Versions 16. Other Books You May Enjoy
17. Index
Appendix: The Go Garbage Collector

A Quick Introduction to Go

Despite its name, this chapter is more than just a quick introduction to Go, as it is also going to be the foundation for the rest of the book. The basics of Go, some design decisions, and the philosophy of Go are explained in this chapter so that you can get the big picture before learning the details of Go. Among other things, we present the advantages and disadvantages of Go so that you know when to use Go and when to consider other alternatives.

In the sections that follow, we cover a number of concepts and utilities in order to build a solid foundation of Go, before building a simplified version of the which(1) utility, which is a UNIX utility that locates program files by searching the directories of the PATH environment variable. Additionally, we explain how to write information in log files, as this can help you store error messages and warnings while you are developing software in Go.

At the end of the chapter, we develop a basic command line utility that computes basic statistical properties. It is that command line utility that we are going to improve and expand in the remaining book chapters as we learn more advanced Go features.

The contents of this chapter are:

  • Introducing Go
  • When to use Go
  • Hello World!
  • Running Go code
  • What you should know about Go
  • Developing the which(1) utility in Go
  • Logging information
  • Developing a statistics application
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