A quick overview of Lumion's materials
Lumion always had a good library of materials to assign to your 3D model, and in Chapter 3, Creating an Interior Scene with Lumion, you learned that Lumion introduced the Physically-based rendering materials in more recent versions. Although we touched upon this subject in Chapter 3, Creating an Interior Scene with Lumion, we are going to have a better look at what Physically-Based Rendering (PBR) materials really mean for us as artists.
The reality is that PBR is more of a concept than a set of rules, and each render engine will implement slightly differently. The good news for us as users is that these materials follow realistic shading and lighting systems to accurately represent real-world materials.
Note
You can find excellent information regarding PBR on the following sites:
More than 600 materials are already...