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Learning Xcode 8

You're reading from   Learning Xcode 8 Learn to build iOS Applications with Xcode 8

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Product type Paperback
Published in Nov 2016
Publisher Packt
ISBN-13 9781785885723
Length 480 pages
Edition 1st Edition
Languages
Tools
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Author (1):
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Jak Tiano Jak Tiano
Author Profile Icon Jak Tiano
Jak Tiano
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Toc

Table of Contents (18) Chapters Close

Preface 1. Starting Your iOS Journey FREE CHAPTER 2. Welcome to Xcode 3. Introduction to Swift 3 4. Using Storyboards, Auto Layout, and Size Classes 5. Taking Advantage of Source Control in Xcode 6. Building Your First iOS App 7. Integrating Multitouch and Gestures 8. Exploring Common iOS Frameworks 9. Working with Core Data 10. Creating a watchOS Companion App 11. Advanced Input Using Sensors 12. Sending Notifications 13. Writing Unit Tests 14. Debugging an iOS Application 15. Optimizing Your App 16. Distributing an iOS App Index

Preface

In today's mobile-oriented world, iOS development has become one of the most lucrative skills in the tech industry. Many existing companies can benefit from a well-designed app (just look at Starbucks), and mobile apps have created entirely new businesses by disrupting existing industries (such as Uber) or creating new ones (such as Snapchat).

Over the course of this book, we'll be walking through the basics of iOS development by focusing on the Xcode suite of tools, which is the primary software package used to develop iOS (and watchOS, tvOS, and OSX) applications. Along the way, we'll touch upon many subjects, such as the fundamental concepts behind iOS app architecture, the Swift 3 programming language, creating iOS and watchOS applications from scratch, and much more!

The goal of this book is to give you a wide sampling platter of the many different sides to iOS development. By the end, you will have directly touched many unique aspects of app development and will have built your first app from concept to app store!

Welcome to Learning Xcode!

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