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Learning Rust

You're reading from   Learning Rust A comprehensive guide to writing Rust applications

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Product type Paperback
Published in Nov 2017
Publisher Packt
ISBN-13 9781785884306
Length 308 pages
Edition 1st Edition
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Author (1):
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Vesa Kaihlavirta Vesa Kaihlavirta
Author Profile Icon Vesa Kaihlavirta
Vesa Kaihlavirta
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Table of Contents (15) Chapters Close

Preface 1. Introducing and Installing Rust FREE CHAPTER 2. Variables 3. Input and Output 4. Conditions, Recursion, and Loops 5. Remember, Remember 6. Creating Your Own Rust Applications 7. Matching and Structures 8. The Rust Application Lifetime 9. Introducing Generics, Impl, and Traits 10. Creating Your Own Crate 11. Concurrency in Rust 12. Now It's Your Turn! 13. The Standard Library 14. Foreign Function Interfaces

Summary


We covered a lot of ground in this chapter and saw that, for most of the time, cargo makes building a Rust application simple. When testing your own crates outside the project it was originally created in, we need to use rustc in order to compile. We saw how to create our own libraries, how to add unit tests, how to effectively utilize the use statement, and how to call crates and scopes by different names.

In our next chapter, we will be looking at how we can really make use of Rust's in-built memory protection system to fully utilize concurrency and parallelism.

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