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Learning C++ by creating games with UE4

You're reading from   Learning C++ by creating games with UE4 Learn C++ programming with a fun, real-world application that allows you to create your own games!

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Product type Paperback
Published in Feb 2015
Publisher
ISBN-13 9781784396572
Length 342 pages
Edition 1st Edition
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Author (1):
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William Sherif William Sherif
Author Profile Icon William Sherif
William Sherif
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Table of Contents (14) Chapters Close

Preface 1. Coding with C++ FREE CHAPTER 2. Variables and Memory 3. If, Else, and Switch 4. Looping 5. Functions and Macros 6. Objects, Classes, and Inheritance 7. Dynamic Memory Allocation 8. Actors and Pawns 9. Templates and Commonly Used Containers 10. Inventory System and Pickup Items 11. Monsters 12. Spell Book Index

C++ style dynamic size arrays (new[] and delete[])

It probably occurred to you that we won't always know the size of an array at the start of a program. We would need to allocate the array's size dynamically.

However, if you've tried it, you might have noticed that this doesn't work!

Let's try and use the cin command to take in an array size from the user. Let's ask the user how big he wants his array and try to create one for him of that size:

#include <iostream>
using namespace std;
int main()
{
  cout << "How big?" << endl;
  int size;       // try and use a variable for size..
  cin >> size;    // get size from user
  int array[ size ];  // get error: "unknown size"
}

We get the following error:

error C2133: 'array' : unknown size

The problem is that the compiler wants to allocate the size of the array. However, unless the variable size is marked const, the compiler will not be sure of its value at compile...

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