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Learn Microsoft PowerApps

You're reading from   Learn Microsoft PowerApps Build customized business applications without writing any code

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Product type Paperback
Published in Nov 2019
Publisher Packt
ISBN-13 9781789805826
Length 560 pages
Edition 1st Edition
Languages
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Author (1):
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Matthew Weston Matthew Weston
Author Profile Icon Matthew Weston
Matthew Weston
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Table of Contents (25) Chapters Close

Preface 1. Section 1: Getting Started with PowerApps FREE CHAPTER
2. Introducing PowerApps 3. Creating Your First Canvas PowerApp 4. Creating Apps from SharePoint 5. Publishing and Leveraging PowerApps 6. Section 2: Developing Your PowerApp
7. Exploring Controls 8. Exploring Formulas 9. Working with Data 10. Introducing Connectors 11. Section 3: Extending the Capabilities of Your PowerApp
12. Using GPS in PowerApps 13. Working with Images and Barcodes 14. Securing Your PowerApps 15. Working Offline 16. Using Power Automate with PowerApps 17. Using Azure with PowerApps 18. Section 4: Working with Model-Driven Apps
19. Introducing Model-Driven Apps 20. Creating Model-Driven Apps 21. Section 5: Governing PowerApps
22. Exploring Environments within Our Tenancy 23. Assessments 24. Other Books You May Enjoy

Using images with the camera control

The camera control is one of the controls that directly interacts with the camera attached to the device. This could be a camera that is built into the device itself, for example, the camera in a phone, or it could be a wired camera that is attached to a desktop device. The camera control allows us to directly capture an image using that device and then do something with it in PowerApps.

The camera control can be inserted into the page from the Insert | Media menu, and when it appears on your page, it will immediately start to stream a feed from your camera:

Figure 10.1: The camera control on the canvas showing a live feed

Within our app, we have the ability to select the camera that we want to take the feed from. The camera selection takes the form of a numerical value, with your primary camera being 0, and then subsequent cameras being numbered from there.

If we take Microsoft Surface as an example, the front-facing camera is camera 0, while the...

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