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Learn HTML5 by Creating Fun Games

You're reading from   Learn HTML5 by Creating Fun Games Learning should be fun, especially when it comes to getting to grips with HTML5 Game Development. Each chapter of this book teaches a new concept for learning HTML5 by helping you develop a relevant game. It's education without the effort.

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Product type Paperback
Published in Jun 2013
Publisher Packt
ISBN-13 9781849696029
Length 374 pages
Edition 1st Edition
Languages
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Author (1):
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Rodrigo Silveira Rodrigo Silveira
Author Profile Icon Rodrigo Silveira
Rodrigo Silveira
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Chapter 7. HTML5 and Mobile Game Development

In this last chapter we will take a look at the ever so important concept of not only developing for multiple browsers and platforms, but also of developing an application with multiple devices in mind. It used to be that web development was all about supporting multiple browsers. Then it became all about taking advantage of the latest technologies available and creating applications that resembled a native desktop application. Today, we must not only remember those same concepts that allow us to make our applications available to as many people as possible, but we must also remember that the standard desktop computer is not the only machine accessing our web applications.

While creating an HTML5-based game or application, we must be able to envision our users connecting through the desktop computer, net-books, HTML5-ready video game systems, smart phones, tables, television sets, and soon their smart watches, smart glasses, and possibly their...

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