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Julia 1.0 Programming Complete Reference Guide

You're reading from   Julia 1.0 Programming Complete Reference Guide Discover Julia, a high-performance language for technical computing

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Product type Course
Published in May 2019
Publisher
ISBN-13 9781838822248
Length 466 pages
Edition 1st Edition
Languages
Tools
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Author (1):
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Ivo Balbaert Ivo Balbaert
Author Profile Icon Ivo Balbaert
Ivo Balbaert
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Toc

Table of Contents (18) Chapters Close

Preface 1. Installing the Julia Platform FREE CHAPTER 2. Variables, Types, and Operations 3. Functions 4. Control Flow 5. Collection Types 6. More on Types, Methods, and Modules 7. Metaprogramming in Julia 8. I/O, Networking, and Parallel Computing 9. Running External Programs 10. The Standard Library and Packages 11. Creating Our First Julia App 12. Setting Up the Wiki Game 13. Building the Wiki Game Web Crawler 14. Adding a Web UI for the Wiki Game 15. Implementing Recommender Systems with Julia 16. Machine Learning for Recommender Systems 17. Other Books You May Enjoy

Summary

Web scraping is a key component of data mining and Julia provides a powerful toolbox for handling these tasks. In this chapter, we addressed the fundamentals of building a web crawler. We learned how to request web pages with a Julia web client and how to read the responses, how to work with Julia's powerful Dict data structure to read HTTP information, how to make our software more resilient by handling errors, how to better organize our code by writing functions and documenting them, and how to use conditional logic to make decisions.

Armed with this knowledge, we built the first version of our web crawler. In the next chapter, we will improve it and will use it to extract the data for our upcoming Wiki game. In the process, we'll dive deeper into the language, learning about types, methods and modules, and how to interact with relational databases.

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