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HTML5 Game Development Hotshot

You're reading from   HTML5 Game Development Hotshot Build interactive games with HTML, DOM, and the CreateJS Game library.

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Product type Paperback
Published in Jul 2014
Publisher
ISBN-13 9781849695466
Length 366 pages
Edition 1st Edition
Languages
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Authors (2):
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Makzan Makzan (Mak Seng Hin) Makzan Makzan (Mak Seng Hin)
Author Profile Icon Makzan Makzan (Mak Seng Hin)
Makzan Makzan (Mak Seng Hin)
Seng Hin Mak Seng Hin Mak
Author Profile Icon Seng Hin Mak
Seng Hin Mak
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Toc

Table of Contents (10) Chapters Close

Preface 1. Building a CSS Quest Game FREE CHAPTER 2. Card Battle! 3. Space Runner 4. Multiply Defense 5. Building an Isometric City Game 6. Space Defenders 7. A Ball-shooting Machine with Physics Engine 8. Creating a Sushi Shop Game with Device Scaling Index

Selecting a card

To select a card, we will make use of the cards and their flipping effects to let the player select one card among the choices.

Prepare for lift off

The previous task focuses on defining the card style. In this task, we let the player choose one card in each round of battle. The following screenshot shows our planning. We show three cards as a deck at the bottom of the screen. When the player selects one card, we flip the selected card and put it at the center-right side of the screen. The other non-selected cards will hide at the bottom.

Prepare for lift off

Now, in the index.html file, we change the card elements inside game-scene into three cards for the player, as shown in the following code:

<div id="game-scene" class="scene out">
  <div class="card player a flipped out">
    <div class="front face"></div>
    <div class="back face"></div>
  </div>
  <div class="card player b flipped out&quot...
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