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HoloLens Beginner???s Guide

You're reading from   HoloLens Beginner???s Guide Join the AR revolution with HoloLens

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Product type Paperback
Published in Apr 2017
Publisher Packt
ISBN-13 9781786464729
Length 376 pages
Edition 1st Edition
Languages
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Author (1):
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Jason M. Odom Jason M. Odom
Author Profile Icon Jason M. Odom
Jason M. Odom
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Table of Contents (11) Chapters Close

Preface Welcome to the New World FREE CHAPTER HoloWorld I am in Control User-Friendly Interface Now That Is How It Should Sound Not So Blank Spaces The Tools of the Trade Share What You Have Got Putting It All Together Fixing Problems

A very simple first step


The HoloLens networking system that we will be working on has been designed for the HoloToolkit--Unity by Microsoft and a few community members. If the goal was to do a good deal of heavy lifting, then our mission is accomplished. A single Prefab does all the initial setup we will need.

So, let's put the sharing Prefab in the project and then learn about what it does:

  1. Go to your HoloToolKit Sharing | Prefabs directory in the Project window.
  2. Now, drag and drop the Sharing Prefab into your Hierarchy view, anywhere under the skee object.

Great! Pretty simple as first steps go. Now that we have it in our project, let's take a look and see what it does.

So, like all GameObjects it of course has a Transform. Other than that, it has two other components, Sharing Stage and Auto Join Session. For the most part, we will not change these options, but we should go over them so that you have some understanding of their purpose:

The following list explains all of the options from...

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