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Hands-On Unity 2022 Game Development

You're reading from   Hands-On Unity 2022 Game Development Learn to use the latest Unity 2022 features to create your first video game in the simplest way possible

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Product type Paperback
Published in Oct 2022
Publisher Packt
ISBN-13 9781803236919
Length 712 pages
Edition 3rd Edition
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Author (1):
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Nicolas Alejandro Borromeo Nicolas Alejandro Borromeo
Author Profile Icon Nicolas Alejandro Borromeo
Nicolas Alejandro Borromeo
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Table of Contents (23) Chapters Close

Preface 1. Creating a Unity Project FREE CHAPTER 2. Editing Scenes and Game Objects 3. Grayboxing with Terrain and ProBuilder 4. Importing and Integrating Assets 5. Introduction to C# and Visual Scripting 6. Implementing Movement and Spawning 7. Physics Collisions and Health System 8. Win and Lose Conditions 9. Implementing Game AI for Building Enemies 10. Materials and Effects with URP and Shader Graph 11. Visual Effects with Particle Systems and Visual Effect Graph 12. Lighting Using the Universal Render Pipeline 13. Full-Screen Effects with Post-Processing 14. Sound and Music Integration 15. User Interface Design 16. Creating a UI with the UI Toolkit 17. Creating Animations with Animator, Cinemachine, and Timeline 18. Optimization with Profiler, Frame Debugger, and Memory Profiler 19. Generating and Debugging an Executable 20. Augmented Reality in Unity 21. Other Books You May Enjoy
22. Index

Preface

I still remember that moment of my life when I was afraid of telling my parents that I was going to study game development. At that time, in my region, that was considered a childish desire by most parents, and a career with no future, but I was stubborn enough not to care and to follow my dream. Today, game development is one of the biggest industries, generating more revenue than film.

Of course, following my dream was more difficult than I thought. Anyone with the same dream as me sooner or later faces the fact that developing games is a difficult task that requires a deep level of knowledge in different areas. Sadly, most people give up due to this difficulty level, but I strongly believe that with the proper guidance and tools, you can make your career path easier. In my case, what helped me to flatten the learning curve was learning to use Unity.

Welcome to this book about Unity 2022. Here, you will learn how to use the most recent Unity features to create your first videogame in the simplest way possible nowadays. Unity is a tool that provides you with powerful but simple-to-use features to solve the most common problems in game development, such as rendering, animation, physics, sound, and effects. We will be using all these features to create a simple but complete game, learning all the nuances needed to handle Unity.

If you have read the 2021 edition of this book, you will find that not only have the contents been updated to the latest Unity and Packages versions, but also new content has been introduced in 2022, such as coverage of the new Input System.

By the end of this book, you will be able to use Unity in a way that will allow you to start studying in depth the areas of game development that you are interested in to build your career or simply create hobby games just for the joy of doing it. Unity is a versatile tool that can be used in both professional and amateur projects, and is being used every day by more and more people.

It is worth mentioning that Unity can be used not only for creating games but for any kind of interactive apps, from simple mobile apps to complex training or educative applications (known as Serious Gaming), using the latest technologies such as Augmented or Virtual Reality. So, even if we are creating a game here, you are starting a learning path that can end in lots of possible specializations.

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