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Hands-On System Programming with C++

You're reading from   Hands-On System Programming with C++ Build performant and concurrent Unix and Linux systems with C++17

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Product type Paperback
Published in Dec 2018
Publisher Packt
ISBN-13 9781789137880
Length 552 pages
Edition 1st Edition
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Author (1):
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Dr. Rian Quinn Dr. Rian Quinn
Author Profile Icon Dr. Rian Quinn
Dr. Rian Quinn
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Table of Contents (16) Chapters Close

Preface 1. Getting Started with System Programming 2. Learning the C, C++17, and POSIX Standards FREE CHAPTER 3. System Types for C and C++ 4. C++, RAII, and the GSL Refresher 5. Programming Linux/Unix Systems 6. Learning to Program Console Input/Output 7. A Comprehensive Look at Memory Management 8. Learning to Program File Input/Output 9. A Hands-On Approach to Allocators 10. Programming POSIX Sockets Using C++ 11. Time Interfaces in Unix 12. Learning to Program POSIX and C++ Threads 13. Error – Handling with Exceptions 14. Assessments 15. Other Books You May Enjoy

Programming POSIX Sockets Using C++

In this chapter, you will learn how to program POSIX sockets using C++17, including more common C++ paradigms, such as Resource Aquisition Is Initialization (RAII). To begin with, this chapter will discuss what a socket is, and the difference between UDP and TCP. The POSIX APIs will be explained in detail prior to walking you through five different examples. The first example will step you through programming with POSIX sockets by creating a UDP echo server example. The second example will create this same example using TCP instead of UDP and explain the differences. The third example will expand upon our existing debug logger that has been created in previous chapters, while the fourth and fifth examples will explain how to safely process a packet.

In this chapter, we will cover the following topics:

  • POSIX sockets
  • Leveraging C++ and RAII...
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