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Hands-On System Programming with C++

You're reading from   Hands-On System Programming with C++ Build performant and concurrent Unix and Linux systems with C++17

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Product type Paperback
Published in Dec 2018
Publisher Packt
ISBN-13 9781789137880
Length 552 pages
Edition 1st Edition
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Author (1):
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Dr. Rian Quinn Dr. Rian Quinn
Author Profile Icon Dr. Rian Quinn
Dr. Rian Quinn
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Table of Contents (16) Chapters Close

Preface 1. Getting Started with System Programming 2. Learning the C, C++17, and POSIX Standards FREE CHAPTER 3. System Types for C and C++ 4. C++, RAII, and the GSL Refresher 5. Programming Linux/Unix Systems 6. Learning to Program Console Input/Output 7. A Comprehensive Look at Memory Management 8. Learning to Program File Input/Output 9. A Hands-On Approach to Allocators 10. Programming POSIX Sockets Using C++ 11. Time Interfaces in Unix 12. Learning to Program POSIX and C++ Threads 13. Error – Handling with Exceptions 14. Assessments 15. Other Books You May Enjoy

Summary

In this chapter, we provided an overview of some of the recent advancements in C++ that are leveraged in this book. We started with an overview of the changes made to C++ in the C++17 specification. We then briefly covered a C++ design pattern called RAII, and how it is used by C++. Finally, we introduced the GSL and how it can help to increase the reliability and stability of system programming by helping to adhere to the C++ Core Guidelines.

In the next chapter, we will go over UNIX-specific topics such as UNIX processes and signals, and a comprehensive overview of the System V specification, which is used to define how programs are written for UNIX on Intel CPUs.

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