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Hands-On RTOS with Microcontrollers

You're reading from   Hands-On RTOS with Microcontrollers Building real-time embedded systems using FreeRTOS, STM32 MCUs, and SEGGER debug tools

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Product type Paperback
Published in May 2020
Publisher Packt
ISBN-13 9781838826734
Length 496 pages
Edition 1st Edition
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Author (1):
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Brian Amos Brian Amos
Author Profile Icon Brian Amos
Brian Amos
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Table of Contents (24) Chapters Close

Preface 1. Section 1: Introduction and RTOS Concepts
2. Introducing Real-Time Systems FREE CHAPTER 3. Understanding RTOS Tasks 4. Task Signaling and Communication Mechanisms 5. Section 2: Toolchain Setup
6. Selecting the Right MCU 7. Selecting an IDE 8. Debugging Tools for Real-Time Systems 9. Section 3: RTOS Application Examples
10. The FreeRTOS Scheduler 11. Protecting Data and Synchronizing Tasks 12. Intertask Communication 13. Section 4: Advanced RTOS Techniques
14. Drivers and ISRs 15. Sharing Hardware Peripherals across Tasks 16. Tips for Creating a Well-Abstracted Architecture 17. Creating Loose Coupling with Queues 18. Choosing an RTOS API 19. FreeRTOS Memory Management 20. Multi-Processor and Multi-Core Systems 21. Troubleshooting Tips and Next Steps 22. Assessments 23. Other Books You May Enjoy

Tips for Creating a Well-Abstracted Architecture

Throughout this book, simple examples of minimal complexity have been provided. Our focus has been to keep the code clear and readable to illustrate the particular real-time operating system (RTOS) concepts being addressed and keep the interactions with hardware as easily understood as possible. However, in the real world, the best code bases for long-term development are those that allow developers to move quickly with great flexibility and determination to meet targets. This chapter provides suggestions on how to go about architecting, creating, growing, and maintaining a code base that will be flexible enough for long-term use. We'll be exploring these concepts with real code by cleaning up some of the code developed in earlier chapters through the addition of flexibility and better portability to different hardware.

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