Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Free Learning
Arrow right icon
Hands-On Object-Oriented Programming with C#
Hands-On Object-Oriented Programming with C#

Hands-On Object-Oriented Programming with C#: Build maintainable software with reusable code using C#

Arrow left icon
Profile Icon Taher Profile Icon Abhishek Sur
Arrow right icon
AU$24.99 per month
Full star icon Full star icon Full star icon Half star icon Empty star icon 3.5 (4 Ratings)
Paperback Feb 2019 288 pages 1st Edition
eBook
AU$14.99 AU$48.99
Paperback
AU$60.99
Subscription
Free Trial
Renews at AU$24.99p/m
Arrow left icon
Profile Icon Taher Profile Icon Abhishek Sur
Arrow right icon
AU$24.99 per month
Full star icon Full star icon Full star icon Half star icon Empty star icon 3.5 (4 Ratings)
Paperback Feb 2019 288 pages 1st Edition
eBook
AU$14.99 AU$48.99
Paperback
AU$60.99
Subscription
Free Trial
Renews at AU$24.99p/m
eBook
AU$14.99 AU$48.99
Paperback
AU$60.99
Subscription
Free Trial
Renews at AU$24.99p/m

What do you get with a Packt Subscription?

Free for first 7 days. $24.99 p/m after that. Cancel any time!
Product feature icon Unlimited ad-free access to the largest independent learning library in tech. Access this title and thousands more!
Product feature icon 50+ new titles added per month, including many first-to-market concepts and exclusive early access to books as they are being written.
Product feature icon Innovative learning tools, including AI book assistants, code context explainers, and text-to-speech.
Product feature icon Thousands of reference materials covering every tech concept you need to stay up to date.
Subscribe now
View plans & pricing
Table of content icon View table of contents Preview book icon Preview Book

Hands-On Object-Oriented Programming with C#

Hello OOP - Classes and Objects

Object-oriented programming (OOP) is something special. If you search the internet for books on OOP, you'll find hundreds of books on this topic. But still this topic will never become stale as it is the most efficient and most commonly used programming methodology in the industry. With the increase in the demand for software developers, there has also been an increase in the demand for good learning content. Our approach in this book is to describe the concepts of OOP in the simplest way. Understanding the basics of OOP is a must for developers who want to work with C#, as C# is a fully OOP language. In this chapter, we will try to understand what OOP actually is and the most basic concepts of OOP that are essential to begin our programming journey. Before anything else, let's first start by analyzing the meaning of the term object-oriented...

Classes in OOP

In OOP, you derive objects from classes. In this section, we'll take a closer look at what a class actually is.

Classes are one of the most important concepts in OOP. You can say they are the building blocks of OOP. A class can be described as the blueprint of an object.

A class is like a template or blueprint that tells us what properties and behaviors an instance of this class will have. In most circumstances, a class itself can't actually do anything—it is just used to create objects. Let's look at an example to demonstrate what I am saying. Let's say we have a Human class. Here, when we say Human, we don't mean any particular person, but we are referring to a human being in general. A human that has two hands, two legs, and a mouth, and which can also walk, talk, eat, and think. These properties and their behaviors are applicable...

Objects in OOP

We now know what a class is. Now let's look at what object refers to in OOP.

An object is an instance of a class. In other words, an object is an implementation of a class. For example, in our banking application, we have a Customer class, but that doesn't mean that we actually have a customer in our application. To create a customer, we have to create an object of the Customer class. Let's say that we have a customer called Mr. Jack Jones. For this customer, we have to create an object of the Customer class, where the name of the person is Jack Jones.

As Mr. Jones is our customer, this means that he also has an account in our bank. To create a bank account for Mr. Jones, we have to create an object of the BankAccount class.

How to create objects

...

Variables in C#

In the previous code, you might have noticed that we created a few variables. A variable is something that varies, which means it is not constant. In programming, when we create a variable, the computer actually allocates a space in memory for it so that a value of the variable can be stored there.

Let's assign some values to the variables of the objects that we created in the previous section. We will first work with the customer1 object, as shown in the following code:

using System;

namespace Chapter2
{
public class Code_2_2
{
static void Main(string[] args)
{
Customer customer1 = new Customer();
customer1.firstName = "Molly";
customer1.lastName = "Dolly";
customer1.phoneNumber = "98745632";
customer1.emailAddress = "mollydolly@email.com";

...

Methods in a class

Let's talk about another important topic—namely methods. A method is a piece of code that is written in the code file and can be reused. A method can hold many lines of code, which will be executed when it is called. Let's take a look at the general form of a method:

access-modifier return-type method-name(parameter-list) {
// method body
}

We can see that the first thing in the method declaration is an access-modifier. This will set the access permission of the method. Then, we have the return-type of the method, which will hold the type that the method will return, such as string, int, double, or another type. After that, we have the method-name and then brackets, (), which indicate that it is a method. In the brackets, we have the parameter-list. This can either be empty or can contain one or more parameters. Finally, we have curly brackets...

Characteristics of OOP

OOP is one of the most important programming methodologies nowadays. The whole concept depends on four main ideas, which are known as the pillars of OOP. These four pillars are as follows:

  • Inheritance
  • Encapsulation
  • Polymorphism
  • Abstraction

Inheritance

The word inheritance means receiving or deriving something from something else. In real life, we might talk about a child inheriting a house from his or her parents. In that case, the child has the same power over the house that his parents had. This concept of inheritance is one of the pillars of OOP. In programming, when one class is derived from another class, this is called inheritance. This means that the derived class will have the same properties...

Summary

This chapter covers classes and objects, the most important building blocks of OOP. These are the two things that we should learn before jumping into any other topics in OOP. It is important to make sure that these concepts are clear in our minds before moving on to other ideas. In this chapter, we learned about what a class is and why it's needed in OOP. We also looked at how to create a class in C# and how to define an object. After that, we looked at the relationship between classes and objects and how to instantiate a class and use it. We also talked about variables and methods in a class. Lastly, we covered the four pillars of OOP. In the next chapter, we will learn more about inheritance and class hierarchy.

Left arrow icon Right arrow icon
Download code icon Download Code

Key benefits

  • Understand the four pillars of OOP; encapsulation, inheritance, abstraction and polymorphism
  • Leverage the latest features of C# 8 including nullable reference types and Async Streams
  • Explore various design patterns, principles, and best practices in OOP

Description

Object-oriented programming (OOP) is a programming paradigm organized around objects rather than actions, and data rather than logic. With the latest release of C#, you can look forward to new additions that improve object-oriented programming. This book will get you up to speed with OOP in C# in an engaging and interactive way. The book starts off by introducing you to C# language essentials and explaining OOP concepts through simple programs. You will then go on to learn how to use classes, interfacesm and properties to write pure OOP code in your applications. You will broaden your understanding of OOP further as you delve into some of the advanced features of the language, such as using events, delegates, and generics. Next, you will learn the secrets of writing good code by following design patterns and design principles. You'll also understand problem statements with their solutions and learn how to work with databases with the help of ADO.NET. Further on, you'll discover a chapter dedicated to the Git version control system. As you approach the conclusion, you'll be able to work through OOP-specific interview questions and understand how to tackle them. By the end of this book, you will have a good understanding of OOP with C# and be able to take your skills to the next level.

Who is this book for?

This book is designed for people who are new to object-oriented programming. Basic C# skills are assumed, however, prior knowledge of OOP in any other language is not required.

What you will learn

  • Master OOP paradigm fundamentals
  • Explore various types of exceptions
  • Utilize C# language constructs efficiently
  • Solve complex design problems by understanding OOP
  • Understand how to work with databases using ADO.NET
  • Understand the power of generics in C#
  • Get insights into the popular version control system, Git
  • Learn how to model and design your software

Product Details

Country selected
Publication date, Length, Edition, Language, ISBN-13
Publication date : Feb 28, 2019
Length: 288 pages
Edition : 1st
Language : English
ISBN-13 : 9781788296229
Vendor :
Microsoft
Category :
Languages :
Tools :

What do you get with a Packt Subscription?

Free for first 7 days. $24.99 p/m after that. Cancel any time!
Product feature icon Unlimited ad-free access to the largest independent learning library in tech. Access this title and thousands more!
Product feature icon 50+ new titles added per month, including many first-to-market concepts and exclusive early access to books as they are being written.
Product feature icon Innovative learning tools, including AI book assistants, code context explainers, and text-to-speech.
Product feature icon Thousands of reference materials covering every tech concept you need to stay up to date.
Subscribe now
View plans & pricing

Product Details

Publication date : Feb 28, 2019
Length: 288 pages
Edition : 1st
Language : English
ISBN-13 : 9781788296229
Vendor :
Microsoft
Category :
Languages :
Tools :

Packt Subscriptions

See our plans and pricing
Modal Close icon
AU$24.99 billed monthly
Feature tick icon Unlimited access to Packt's library of 7,000+ practical books and videos
Feature tick icon Constantly refreshed with 50+ new titles a month
Feature tick icon Exclusive Early access to books as they're written
Feature tick icon Solve problems while you work with advanced search and reference features
Feature tick icon Offline reading on the mobile app
Feature tick icon Simple pricing, no contract
AU$249.99 billed annually
Feature tick icon Unlimited access to Packt's library of 7,000+ practical books and videos
Feature tick icon Constantly refreshed with 50+ new titles a month
Feature tick icon Exclusive Early access to books as they're written
Feature tick icon Solve problems while you work with advanced search and reference features
Feature tick icon Offline reading on the mobile app
Feature tick icon Choose a DRM-free eBook or Video every month to keep
Feature tick icon PLUS own as many other DRM-free eBooks or Videos as you like for just AU$5 each
Feature tick icon Exclusive print discounts
AU$349.99 billed in 18 months
Feature tick icon Unlimited access to Packt's library of 7,000+ practical books and videos
Feature tick icon Constantly refreshed with 50+ new titles a month
Feature tick icon Exclusive Early access to books as they're written
Feature tick icon Solve problems while you work with advanced search and reference features
Feature tick icon Offline reading on the mobile app
Feature tick icon Choose a DRM-free eBook or Video every month to keep
Feature tick icon PLUS own as many other DRM-free eBooks or Videos as you like for just AU$5 each
Feature tick icon Exclusive print discounts

Frequently bought together


Stars icon
Total AU$ 175.97
Hands-On Design Patterns with C# and .NET Core
AU$53.99
Hands-On Network Programming with C# and .NET Core
AU$60.99
Hands-On Object-Oriented Programming with C#
AU$60.99
Total AU$ 175.97 Stars icon
Banner background image

Table of Contents

15 Chapters
Overview of C# as a Language Chevron down icon Chevron up icon
Hello OOP - Classes and Objects Chevron down icon Chevron up icon
Implementation of OOP in C# Chevron down icon Chevron up icon
Object Collaboration Chevron down icon Chevron up icon
Exception Handling Chevron down icon Chevron up icon
Events and Delegates Chevron down icon Chevron up icon
Generics in C# Chevron down icon Chevron up icon
Modeling and Designing Software Chevron down icon Chevron up icon
Visual Studio and Associated Tools Chevron down icon Chevron up icon
Exploring ADO.NET with Examples Chevron down icon Chevron up icon
New Features in C# 8 Chevron down icon Chevron up icon
Understanding Design Patterns and Principles Chevron down icon Chevron up icon
Git - The Version Control System Chevron down icon Chevron up icon
Prepare Yourself - Interviews and the Future Chevron down icon Chevron up icon
Other Books You May Enjoy Chevron down icon Chevron up icon

Customer reviews

Rating distribution
Full star icon Full star icon Full star icon Half star icon Empty star icon 3.5
(4 Ratings)
5 star 50%
4 star 0%
3 star 0%
2 star 50%
1 star 0%
Sandra I Herrera-Vazquez Dec 04, 2019
Full star icon Full star icon Full star icon Full star icon Full star icon 5
Excellent book for programming
Amazon Verified review Amazon
Roland Dec 09, 2020
Full star icon Full star icon Full star icon Full star icon Full star icon 5
This book helps a lot with my software development studies. However, if you want to learn C#, this book won't be suitable for you. This book is good for learning OOP with C#.
Amazon Verified review Amazon
Blair P. Jun 14, 2021
Full star icon Full star icon Empty star icon Empty star icon Empty star icon 2
I found that the book was easy enough to read and get through. I would classify myself as a programmer making the transition between junior to mid. I am self taught, so any good book I can get is very useful. Since I have been coding a few years now in the Microsoft stack, I feel I know my way around pretty well. I was hoping to get more of a technical understanding of C# since I use it so much.The book touches on most of the important parts of programming in C#, but I don't feel it gets in depth enough to help grasp any of the concepts well enough to use them in a practical manner. The topic is introduced, the author starts to explain it, and then moves on to the next subject.Bottom line is it feels like I have more questions than answers now and I'm not sure where to turn next. I wouldn't recommend it if you're in a similar position as me. Might be good for a person very new to C# and/or programming in general.
Amazon Verified review Amazon
Amazon Customer Dec 21, 2019
Full star icon Full star icon Empty star icon Empty star icon Empty star icon 2
The author introduces material with little or no practical information to go along with it, i.e. how to actually use the topics he's discussing, and his writing style seems discombobulated. There is a lot of surface information about .NET and Visual Studio, but it doesn't go into detail about anything in a meaningful way. New syntax is introduced with no discussion on how it works and with no examples. The very first example program is dozens of lines long and makes use of programming constructs that haven't been covered. This book is not a good book to learn a new language from in my opinion. It should also be known that I am well versed in the C programming language, so I can't imagine the difficulty in being totally new to programming and trying to learn from this book.To be fair to the author, it does appear that he knows the language and the technologies very well, but I think he does not know how to write an effective textbook on the subject.
Amazon Verified review Amazon
Get free access to Packt library with over 7500+ books and video courses for 7 days!
Start Free Trial

FAQs

What is included in a Packt subscription? Chevron down icon Chevron up icon

A subscription provides you with full access to view all Packt and licnesed content online, this includes exclusive access to Early Access titles. Depending on the tier chosen you can also earn credits and discounts to use for owning content

How can I cancel my subscription? Chevron down icon Chevron up icon

To cancel your subscription with us simply go to the account page - found in the top right of the page or at https://subscription.packtpub.com/my-account/subscription - From here you will see the ‘cancel subscription’ button in the grey box with your subscription information in.

What are credits? Chevron down icon Chevron up icon

Credits can be earned from reading 40 section of any title within the payment cycle - a month starting from the day of subscription payment. You also earn a Credit every month if you subscribe to our annual or 18 month plans. Credits can be used to buy books DRM free, the same way that you would pay for a book. Your credits can be found in the subscription homepage - subscription.packtpub.com - clicking on ‘the my’ library dropdown and selecting ‘credits’.

What happens if an Early Access Course is cancelled? Chevron down icon Chevron up icon

Projects are rarely cancelled, but sometimes it's unavoidable. If an Early Access course is cancelled or excessively delayed, you can exchange your purchase for another course. For further details, please contact us here.

Where can I send feedback about an Early Access title? Chevron down icon Chevron up icon

If you have any feedback about the product you're reading, or Early Access in general, then please fill out a contact form here and we'll make sure the feedback gets to the right team. 

Can I download the code files for Early Access titles? Chevron down icon Chevron up icon

We try to ensure that all books in Early Access have code available to use, download, and fork on GitHub. This helps us be more agile in the development of the book, and helps keep the often changing code base of new versions and new technologies as up to date as possible. Unfortunately, however, there will be rare cases when it is not possible for us to have downloadable code samples available until publication.

When we publish the book, the code files will also be available to download from the Packt website.

How accurate is the publication date? Chevron down icon Chevron up icon

The publication date is as accurate as we can be at any point in the project. Unfortunately, delays can happen. Often those delays are out of our control, such as changes to the technology code base or delays in the tech release. We do our best to give you an accurate estimate of the publication date at any given time, and as more chapters are delivered, the more accurate the delivery date will become.

How will I know when new chapters are ready? Chevron down icon Chevron up icon

We'll let you know every time there has been an update to a course that you've bought in Early Access. You'll get an email to let you know there has been a new chapter, or a change to a previous chapter. The new chapters are automatically added to your account, so you can also check back there any time you're ready and download or read them online.

I am a Packt subscriber, do I get Early Access? Chevron down icon Chevron up icon

Yes, all Early Access content is fully available through your subscription. You will need to have a paid for or active trial subscription in order to access all titles.

How is Early Access delivered? Chevron down icon Chevron up icon

Early Access is currently only available as a PDF or through our online reader. As we make changes or add new chapters, the files in your Packt account will be updated so you can download them again or view them online immediately.

How do I buy Early Access content? Chevron down icon Chevron up icon

Early Access is a way of us getting our content to you quicker, but the method of buying the Early Access course is still the same. Just find the course you want to buy, go through the check-out steps, and you’ll get a confirmation email from us with information and a link to the relevant Early Access courses.

What is Early Access? Chevron down icon Chevron up icon

Keeping up to date with the latest technology is difficult; new versions, new frameworks, new techniques. This feature gives you a head-start to our content, as it's being created. With Early Access you'll receive each chapter as it's written, and get regular updates throughout the product's development, as well as the final course as soon as it's ready.We created Early Access as a means of giving you the information you need, as soon as it's available. As we go through the process of developing a course, 99% of it can be ready but we can't publish until that last 1% falls in to place. Early Access helps to unlock the potential of our content early, to help you start your learning when you need it most. You not only get access to every chapter as it's delivered, edited, and updated, but you'll also get the finalized, DRM-free product to download in any format you want when it's published. As a member of Packt, you'll also be eligible for our exclusive offers, including a free course every day, and discounts on new and popular titles.