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Flutter for Beginners

You're reading from   Flutter for Beginners Cross-platform mobile development from Hello, World! to app release with Flutter 3.10+ and Dart 3.x

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Product type Paperback
Published in Oct 2023
Publisher Packt
ISBN-13 9781837630387
Length 406 pages
Edition 3rd Edition
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Authors (2):
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Alessandro Biessek Alessandro Biessek
Author Profile Icon Alessandro Biessek
Alessandro Biessek
Thomas Bailey Thomas Bailey
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Thomas Bailey
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Table of Contents (20) Chapters Close

Preface 1. Part 1:Learning the Core Concepts
2. Chapter 1: What Is Flutter and Why Should I Use It? FREE CHAPTER 3. Chapter 2: An Introduction to Dart 4. Chapter 3: Flutter versus Other Frameworks 5. Chapter 4: Dart Classes and Constructs 6. Part 2:Building a Basic Flutter App
7. Chapter 5: Building Your User Interface through Widgets 8. Chapter 6: Handling User Input and Gestures 9. Chapter 7: Let’s Get Graphical! 10. Chapter 8: Routing – Navigating between Screens 11. Part 3:Turning a Simple App into an Awesome App
12. Chapter 9: Flutter Plugins – Get Great Functionality for Free! 13. Chapter 10: Popular Third-Party Plugins 14. Chapter 11: Using Widget Manipulations and Animations 15. Part 4:Testing and Releasing Your App
16. Chapter 12: Testing and Debugging 17. Chapter 13: Releasing Your App to the World 18. Index 19. Other Books You May Enjoy

Releasing your app on iOS

Releasing on Apple iOS is more complex when compared to Android. Although you can test on your own device when developing, making an app public requires you to have a valid Apple Developer account with the ability to publish on the App Store, as it’s the only supported app publishing channel.

Like Android and the configuration changes we had to make in AndroidManifest.xml, iOS has a similar configuration file that is used by the iOS build tool, Xcode.

What is Xcode?

Xcode is an IDE that is only available on macOS and is used for the development of native iOS apps. You can download it from the Apple App Store for free. It is used by Flutter to package your app code ready for release on the App Store.

iOS apps can only be built on a Mac computer, so if you are a Windows or Linux user, you will either need to invest in a Mac or get a virtual machine you can use.

App Store Connect

In Android, we did not need to configure anything in the...

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