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Expert Delphi

You're reading from   Expert Delphi Robust and fast cross-platform application development

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Product type Paperback
Published in Feb 2024
Publisher Packt
ISBN-13 9781805121107
Length 424 pages
Edition 2nd Edition
Languages
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Authors (2):
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Marco Cantù Marco Cantù
Author Profile Icon Marco Cantù
Marco Cantù
Paweł Głowacki Paweł Głowacki
Author Profile Icon Paweł Głowacki
Paweł Głowacki
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Toc

Table of Contents (21) Chapters Close

Preface 1. Part 1: Building Blocks FREE CHAPTER
2. Chapter 1: Fasten Your Seat Belts 3. Chapter 2: Mind Your Language 4. Chapter 3: Packing Up Your Toolbox 5. Chapter 4: Using the Parallel Programming Library 6. Part 2: Going Mobile
7. Chapter 5: Playing with FireMonkey 8. Chapter 6: FireMonkey in 3D 9. Chapter 7: Building User Interfaces with Style 10. Chapter 8: Working with Mobile Operating Systems 11. Chapter 9: Desktop Apps and Mobile Bridges 12. Part 3: From Data to Services
13. Chapter 10: Embedding Databases 14. Chapter 11: Integrating with Web Services 15. Chapter 12: Building Mobile Backends 16. Chapter 13: Easy REST API Publishing with RAD Server 17. Chapter 14: App Deployment 18. Chapter 15: The Road Ahead 19. Index
20. Other Books You May Enjoy

Embedding Databases

The majority of mobile apps work with data. Building database applications has always been one of the strongest Delphi features. In this chapter, we are going to learn how to build data-driven mobile user interfaces (UIs) in FireMonkey, how to use the FireDAC database access framework, and how to embed databases on mobile devices.

While mobile apps rely on data from the internet, building a fast and responsive app always requires caching some data locally. For this reason, using a database in your mobile app is very important, and this chapter will help you understand how to do it. As an example, we are going to build a simple mobile app for managing a todo list.

This chapter will cover the following points:

  • Data-driven apps
  • Modeling data
  • Choosing a database
  • Accessing databases with FireDAC
  • Building a data-driven UI
  • Using visual live bindings
  • Fast UI prototyping

The objective of this chapter is to learn how to build a...

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