Part 3 – Enhancing the Learner Experience
In this third part, we will focus on enhancing the learner experience through the use of the Gamification, Social Learning, and AI-powered features of Adobe Learning Manager.
This section comprises the following chapters:
- Chapter 11, Badges and Gamification
- Chapter 12, Enabling and Managing Social Learning
- Chapter 13, AI-Powered Recommendations for Learners