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Electron Projects

You're reading from   Electron Projects Build over 9 cross-platform desktop applications from scratch

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Product type Paperback
Published in Nov 2019
Publisher Packt
ISBN-13 9781838552206
Length 436 pages
Edition 1st Edition
Languages
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Authors (2):
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Denys Vuika Denys Vuika
Author Profile Icon Denys Vuika
Denys Vuika
Philipp Langhans Philipp Langhans
Author Profile Icon Philipp Langhans
Philipp Langhans
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Table of Contents (12) Chapters Close

Preface 1. Building Your First Electron Application 2. Building a Markdown Editor FREE CHAPTER 3. Integrating with Angular, React, and Vue 4. Building a Screenshot Snipping Tool 5. Making a 2D Game 6. Building a Music Player 7. Analytics, Bug Tracking, and Licensing 8. Building a Group Chat Application with Firebase 9. Building an eBook Editor and Generator 10. Building a Digital Wallet for Desktops 11. Other Books You May Enjoy

Summary

In this chapter, we walked through a brief history of Electron and learned how to configure a development environment on popular platforms such as macOS, Windows, and Ubuntu Linux. You also looked at the various configuration options you can implement for your Electron applications so that you can build, distribute, and run them on the corresponding platforms.

As you can see, not just the applications that are built with the Electron framework are cross-platformthe development process is nearly identical too, thanks to Node.js and NPM. You can work on a single platform and even build distribution packages for other platforms, though you usually need to have access to real or virtual machines to run and test apps.

In the next chapter, we are going to focus on application development and our first project implementation. We are going to build a markdown editor project so that you can understand how a web application can be integrated with the desktop shell.

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