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Deciphering Object-Oriented Programming with C++ [WARNING: NOT FOR USE IN OTHER MATERIAL/SEE CONTRACT]

You're reading from   Deciphering Object-Oriented Programming with C++ [WARNING: NOT FOR USE IN OTHER MATERIAL/SEE CONTRACT] A practical, in-depth guide to implementing object-oriented design principles to create robust code

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Product type Paperback
Published in Sep 2022
Publisher Packt
ISBN-13 9781804613900
Length 594 pages
Edition 1st Edition
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Author (1):
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Dorothy R. Kirk Dorothy R. Kirk
Author Profile Icon Dorothy R. Kirk
Dorothy R. Kirk
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Toc

Table of Contents (30) Chapters Close

Preface 1. Part 1: C++ Building Block Essentials
2. Chapter 1: Understanding Basic C++ Assumptions FREE CHAPTER 3. Chapter 2: Adding Language Necessities 4. Chapter 3: Indirect Addressing – Pointers 5. Chapter 4: Indirect Addressing – References 6. Part 2: Implementing Object-Oriented Concepts in C++
7. Chapter 5: Exploring Classes in Detail 8. Chapter 6: Implementing Hierarchies with Single Inheritance 9. Chapter 7: Utilizing Dynamic Binding through Polymorphism 10. Chapter 8: Mastering Abstract Classes 11. Chapter 9: Exploring Multiple Inheritance 12. Chapter 10: Implementing Association, Aggregation, and Composition 13. Part 3: Expanding Your C++ Programming Repertoire
14. Chapter 11: Handling Exceptions 15. Chapter 12: Friends and Operator Overloading 16. Chapter 13: Working with Templates 17. Chapter 14: Understanding STL Basics 18. Chapter 15: Testing Classes and Components 19. Part 4: Design Patterns and Idioms in C++
20. Chapter 16: Using the Observer Pattern 21. Chapter 17: Applying the Factory Pattern 22. Chapter 18: Applying the Adapter Pattern 23. Chapter 19: Using the Singleton Pattern 24. Chapter 20: Removing Implementation Details Using the pImpl Pattern 25. Part 5: Considerations for Safer Programming in C++
26. Chapter 21: Making C++ Safer 27. Assessments 28. Index 29. Other Books You May Enjoy

Index

As this ebook edition doesn't have fixed pagination, the page numbers below are hyperlinked for reference only, based on the printed edition of this book.

Symbols

=default prototype

using 200

2-D arrays

allocating, dynamically 57-59

pointers to pointers, allocating dynamically 60-62

A

abstract class

about 234

example, examining 240-250

implementing, with pure virtual functions 234-236

object-oriented (OO) concept 234

Abstract Data Types (ADTs) 192, 367

Abstract Factory 449

abstracting 108

abstract method 234

abstract Product class

defining 438, 439

defining, without Factory Method pattern 445, 446

abstract types

derived class objects, generalizing as 239

access labels

modifying, in base class list by using protected or private base classes 185, 186

using 117-121

access regions

using 117-121

Adaptee class

about 452

alternate specification, considering 462-464

specifying...

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