Animating entities in Track View
The animation of objects and entities in Track View can be as complex or as simple as the animator or designer requires. In this example, we will animate a dead tree falling into water. This will involve animating the tree itself, as well as triggering some particle effects at specific times. The interesting part about this particular example is that this cutscene could be used as a scripted event, one that does not take the control away from the player, or as a cinematic cutscene.