Chapter 5. Making a Simple Shooter
Shooters are one of the best places to start when making games. Most people like to play a shooter, so they are a recognizable game archetype. The best part is that they are generally easy to make. So let's construct one!
In this chapter, we are going to learn:
- How to control the sprite with the keyboard
- How to rotate the sprite about the mouse position
- How to add bullet behavior