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Construct 2 Game Development by Example

You're reading from   Construct 2 Game Development by Example Learn how to make games for multiple platforms with Construct 2.

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Product type Paperback
Published in Jun 2014
Publisher
ISBN-13 9781849698061
Length 230 pages
Edition 1st Edition
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Author (1):
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John Bura John Bura
Author Profile Icon John Bura
John Bura
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Toc

Table of Contents (11) Chapters Close

Preface 1. Getting Started with Construct 2 FREE CHAPTER 2. Inputs and Controls 3. Variables and Arrays 4. Game Mechanics 5. Making a Simple Shooter 6. Making a Tower Defense Game 7. Making a Puzzle Physics Game 8. Exporting Your Game A. Where to Go from Here
Index

Chapter 4. Game Mechanics

Game mechanics are how a game works and how a game feels. You probably already know and have experienced game mechanics if you have played games. What you probably don't know is how to add them to a game engine.

In this chapter, we will cover the following topics:

  • How to add game mechanics to Construct 2
  • What are game mechanics?
  • Adding game mechanics to a sprite
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