Summary
With this chapter, we have entered the final phase of the environment creation workflow that will conclude at the end of Chapter 13: the post-processing and rendering phase. We started by learning what a PPV is and how it works. We moved on by learning more about color spaces and color workflows to ensure color consistency through different devices.
Next, we explored all the PPV’s parameters that can help us to artistically improve our frame. We learned what the Bloom effect is, how to manage Chromatic Aberration, how to add a Dirt Mask to our frame, and how to use physical Camera settings. We also learned about Local Exposure and how to use it to improve our frame, how to add Lens Flares and Vignette effects, how to change the frame Temperature settings to create diverse lighting mood, how to color-correct our frame, and how to change the film properties and add some grain to our frame.
In the following section, we learned what a Color LUT is and how we can create...