Search icon CANCEL
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
C# 9 and .NET 5 – Modern Cross-Platform Development

You're reading from   C# 9 and .NET 5 – Modern Cross-Platform Development Build intelligent apps, websites, and services with Blazor, ASP.NET Core, and Entity Framework Core using Visual Studio Code

Arrow left icon
Product type Paperback
Published in Nov 2020
Publisher Packt
ISBN-13 9781800568105
Length 822 pages
Edition 5th Edition
Languages
Tools
Arrow right icon
Author (1):
Arrow left icon
Mark J. Price Mark J. Price
Author Profile Icon Mark J. Price
Mark J. Price
Arrow right icon
View More author details
Toc

Table of Contents (23) Chapters Close

Preface 1. Hello, C#! Welcome, .NET! 2. Speaking C# FREE CHAPTER 3. Controlling Flow and Converting Types 4. Writing, Debugging, and Testing Functions 5. Building Your Own Types with Object-Oriented Programming 6. Implementing Interfaces and Inheriting Classes 7. Understanding and Packaging .NET Types 8. Working with Common .NET Types 9. Working with Files, Streams, and Serialization 10. Protecting Your Data and Applications 11. Working with Databases Using Entity Framework Core 12. Querying and Manipulating Data Using LINQ 13. Improving Performance and Scalability Using Multitasking 14. Introducing Practical Applications of C# and .NET 15. Building Websites Using ASP.NET Core Razor Pages 16. Building Websites Using the Model-View-Controller Pattern 17. Building Websites Using a Content Management System 18. Building and Consuming Web Services 19. Building Intelligent Apps Using Machine Learning 20. Building Web User Interfaces Using Blazor 21. Building Cross-Platform Mobile Apps 22. Index

Generating random numbers

Sometimes you need to generate random numbers, perhaps in a game that simulates rolls of a die, or for use with cryptography in encryption or signing. There are a couple of classes that can generate random numbers in .NET.

Generating random numbers for games

In scenarios that don't need truly random numbers like games, you can create an instance of the Random class, as shown in the following code example:

var r = new Random();

Random has a constructor with a parameter for specifying a seed value used to initialize its pseudo-random number generator, as shown in the following code:

var r = new Random(Seed: 12345);

Good Practice: Shared seed values act as a secret key, so if you use the same random number generation algorithm with the same seed value in two applications, then they can generate the same "random" sequences of numbers. Sometimes this is necessary, for example, when synchronizing a GPS receiver with...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at AU $24.99/month. Cancel anytime