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Building Minecraft Server Modifications

You're reading from   Building Minecraft Server Modifications Discover how to program your own server plugins and augment your Minecraft server with Bukkit

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Product type Paperback
Published in Sep 2013
Publisher Packt
ISBN-13 9781849696005
Length 142 pages
Edition 1st Edition
Languages
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Author (1):
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Cody M. Sommer Cody M. Sommer
Author Profile Icon Cody M. Sommer
Cody M. Sommer
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Table of Contents (17) Chapters Close

Building Minecraft Server Modifications
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. Deploying a CraftBukkit Server FREE CHAPTER 2. Learning the Bukkit API 3. Creating Your First Bukkit Plugin 4. Testing on the CraftBukkit Server 5. Plugin Commands 6. Player Permissions 7. The Bukkit Event System 8. Making Your Plugin Configurable 9. Saving Your Data 10. The Bukkit Scheduler Index

Writing a config.yml file


Now it is time to start writing your config.yml file. Create a new YAML file in the default package of MobEnhancer. The name of this file must be config.yml in order to be properly loaded by Bukkit. The following is an example of how your config file for MobEnhancer may look. Notice the comments in the example indicated by the # character. Remember to always include comments so that the users know exactly what each setting is for.

#MobEnhancer Config
#Set the health of each Mob below 
#1 is equal to half a heart so a Player has 20 health
#A value of -1 will disable modifing the mob's health
#Hostile
ZOMBIE: 20
SKELETON: 20

#Passive
COW: 10
PIG: 10

Tip

Only a few mobs are included in this config file, but the names of all the mob types can be found in the API docs for the EntityType class at http://jd.bukkit.org/beta/doxygen/d7/dbf/enumorg_1_1bukkit_1_1entity_1_1EntityType.html.

This is a simple YAML file because it does not contain any nested keys. Most of your configurations...

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