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Building an RPG  with Unreal 4.x

You're reading from   Building an RPG with Unreal 4.x Get to grips with building the foundations of an RPG using Unreal Engine 4.x

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Product type Paperback
Published in Jan 2016
Publisher
ISBN-13 9781782175636
Length 360 pages
Edition 1st Edition
Languages
Tools
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Authors (2):
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Alan R. Stagner Alan R. Stagner
Author Profile Icon Alan R. Stagner
Alan R. Stagner
Steve Santello Steve Santello
Author Profile Icon Steve Santello
Steve Santello
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Toc

Table of Contents (12) Chapters Close

Preface 1. Getting Started with RPG Design in Unreal FREE CHAPTER 2. Scripting and Data in Unreal 3. Exploration and Combat 4. Pause Menu Framework 5. Bridging Character Statistics 6. NPCs and Dialog 7. Gold, Items, and a Shop 8. Inventory Population and Item Use 9. Equipment 10. Leveling, Abilities, and Saving Progress Index

Downloading Visual Studio

We will need to start programming soon, so if you haven't already, now is the time to download Visual Studio, which is the integrated development environment that we will need to program the framework for our engine and game logic in C++. Luckily, Microsoft provides Visual Studio Community for free.

To download Visual Studio Community, go to https://www.visualstudio.com/ and download Community 2015. This will download the installer for Visual Studio. After it downloads, simply run the installer. Note that Visual Studio Community 2015 does not install C++ by default, so be sure that under Features, you are installing Visual C++, Common Tools for Visual C++ 2015, and Microsoft Foundation Classes for C++. If you do not have C++ installed, you will not be able to write or compile code written for UE4 in Visual Studio since UE4 is built on C++.

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