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Blender 3D Incredible Models

You're reading from   Blender 3D Incredible Models A comprehensive guide to hard-surface modeling, procedural texturing, and rendering

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Product type Paperback
Published in Aug 2022
Publisher Packt
ISBN-13 9781801817813
Length 386 pages
Edition 1st Edition
Tools
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Author (1):
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Arijan Belec Arijan Belec
Author Profile Icon Arijan Belec
Arijan Belec
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Table of Contents (18) Chapters Close

Preface 1. Part 1: Introduction to Hard Surface Modeling
2. Chapter 1: Introducing Hard Surface Modeling FREE CHAPTER 3. Part 2: Modeling an Assault Rifle
4. Chapter 2: Creating Basic Shapes for an FN SCAR 5. Chapter 3: Adding More Details with Polygon Modeling and Modifiers 6. Chapter 4: Texturing and Rendering the FN SCAR 7. Part 3: Modeling a Sci-Fi Race Ship
8. Chapter 5: Modeling a Sci-Fi Race Ship 9. Chapter 6: Texture Painting the Sci-Fi Race Ship 10. Part 4: Modeling a T-72 Tank
11. Chapter 7: Modeling the T-72 Tank: Basic Shapes 12. Chapter 8: Modeling the T-72 Tank Hull 13. Chapter 9: Modeling the T-72 Tank Turret 14. Chapter 10: Modeling Tank Tracks 15. Chapter 11: Rigging Tank Tracks 16. Chapter 12: Texturing the Tank 17. Other Books You May Enjoy

Chapter 5: Modeling a Sci-Fi Race Ship

In this chapter, we are going to model a medium-poly sci-fi race ship. We will learn how to create a model with a lower level of detail than the FN SCAR, but with enough detail to still make it impressive. The model will be used in Chapter 6, Texture Painting the Sci-Fi Race Ship, to demonstrate techniques that can simulate higher levels of detail.

By the end of this chapter, we will produce a model with a medium level of detail, which makes it suitable for use in games and animation. This is important because highly detailed models will often not work well for such purposes, and they must be replaced with less sophisticated ones.

We will cover the following topics in this chapter:

  • Modeling basic shapes
  • Adding details
  • Modeling armor panels
  • Adding more parts
  • Finishing the model
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