Time for action – adding a seat to the boat
Congratulations! You made a boat out of quadrilaterals. Let's continue modeling with quadrilaterals. The next step is to add seats to the boat. You'll see that you can have an object where not all the parts are connected:
- Open the jon boat file. I'm using the flat bow version, but you can use a flat or pointed bow as you prefer. Press the NumPad 3 key to get the side view. Make sure you are in Ortho view.
- Press Shift + S, and select Cursor to Center from the menu.
- In the 3D View header, turn off the 3D manipulator display. It has the red, green, and blue axes. Make it light gray.
- Move your cursor close to the top of the boat, to the location shown in the following image, and then click the LMB to move the 3D Cursor up:
- Make sure that the boat is in Object Mode. Press Tab to change it, if it is not.
- Press A to deselect the boat if needed.
- Use Shift + A to make a new cube. If the Properties Panel of the 3D View is not already open...