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Blender 3D Basics Beginner's Guide Second Edition

You're reading from   Blender 3D Basics Beginner's Guide Second Edition A quick and easy-to-use guide to create 3D modeling and animation using Blender 2.7

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Product type Paperback
Published in Aug 2014
Publisher Packt
ISBN-13 9781783984909
Length 526 pages
Edition 1st Edition
Tools
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Author (1):
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Gordon Fisher Gordon Fisher
Author Profile Icon Gordon Fisher
Gordon Fisher
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Table of Contents (15) Chapters Close

Preface 1. Introducing Blender and Animation FREE CHAPTER 2. Getting Comfortable Using the 3D View 3. Controlling the Lamp, the Camera, and Animating Objects 4. Modeling with Vertices, Edges, and Faces 5. Building a Simple Boat 6. Making and Moving the Oars 7. Planning Your Work, Working Your Plan 8. Making the Sloop 9. Finishing Your Sloop 10. Modeling Organic Forms, Sea, and Terrain 11. Improving Your Lighting and Camera Work 12. Rendering and Compositing A. Pop Quiz Answers Index

Time for action – pressing B for border selection


The border selection works similar to the Marquee tool in Flash or Photoshop, stretching a border around the vertices you want to select:

  1. Press the A key once or twice so that everything is deselected.

  2. Move your cursor above and to the left of the cube.

  3. Press the B key. Notice that the cursor has dotted lines coming out of it—crossed lines as on the left-hand side of the previous illustration.

  4. Hold down the LMB while you drag the cursor down and to the right. Any vertices within the border will be selected when you release the LMB. Just select the vertices on the left-hand side.

  5. Press the B key again. Make another selection, but start at the bottom-right and move to the top.

  6. Now, press the B key, move over the vertices you have already selected, and press the MMB as you drag the cursor.

What just happened?

The B key starts border selection. You hold down the LMB while you drag the cursor. All the vertices within the border get selected. Each time...

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