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Blender 3D Basics Beginner's Guide Second Edition

You're reading from   Blender 3D Basics Beginner's Guide Second Edition A quick and easy-to-use guide to create 3D modeling and animation using Blender 2.7

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Product type Paperback
Published in Aug 2014
Publisher Packt
ISBN-13 9781783984909
Length 526 pages
Edition 1st Edition
Tools
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Author (1):
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Gordon Fisher Gordon Fisher
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Gordon Fisher
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Table of Contents (15) Chapters Close

Preface 1. Introducing Blender and Animation FREE CHAPTER 2. Getting Comfortable Using the 3D View 3. Controlling the Lamp, the Camera, and Animating Objects 4. Modeling with Vertices, Edges, and Faces 5. Building a Simple Boat 6. Making and Moving the Oars 7. Planning Your Work, Working Your Plan 8. Making the Sloop 9. Finishing Your Sloop 10. Modeling Organic Forms, Sea, and Terrain 11. Improving Your Lighting and Camera Work 12. Rendering and Compositing A. Pop Quiz Answers Index

Time for action – making the right-eye view

This time, rather than adjusting the levels of a particular channel, you will just remove the Red channel:

  1. Zoom out in the Node Editor window to allow yourself some more room to work or pan the window.
  2. In the Node Editor header, select Add and choose Input, and then select Image from the pop-up menus.
  3. Move the node over to the lower left. Press the LMB to release the node. Move the cursor to the right side of the Image node. When the double-headed arrow appears, hold down the LMB and move the mouse to the right to enlarge the node. Zoom in some if you need to.
  4. Press the Open button and select the boat_stereo_4909OS_12_R_0001.png file from the Chapter 12/Images/Video Strips/ directory of your download pack. Press the Open Image button in the upper right.
  5. Select the button that is labeled Single Image. Choose Image Sequence from the pop-up Source menu. Set the Frames button to 64.
  6. In the Node Editor header, select Add and then choose Convertor...
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