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Augmented Reality for Developers

You're reading from   Augmented Reality for Developers Build practical augmented reality applications with Unity, ARCore, ARKit, and Vuforia

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Product type Paperback
Published in Oct 2017
Publisher Packt
ISBN-13 9781787286436
Length 548 pages
Edition 1st Edition
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Authors (2):
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Jonathan Linowes Jonathan Linowes
Author Profile Icon Jonathan Linowes
Jonathan Linowes
Krystian Babilinski Krystian Babilinski
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Krystian Babilinski
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Table of Contents (10) Chapters Close

Preface 1. Augment Your World FREE CHAPTER 2. Setting Up Your System 3. Building Your App 4. Augmented Business Cards 5. AR Solar System 6. How to Change a Flat Tire 7. Augmenting the Instruction Manual 8. Room Decoration with AR 9. Poke the Ball Game

Getting and using Vuforia

Now that you have Unity up and running on your development machine, the next step is to get the AR SDK imported into your Unity project. This section describes the Vuforia toolkit. If you do not want to use Vuforia, you can skip to the next section on getting and using ARToolkit.

Vuforia with Unity supports building AR applications for various platforms, including:

  • Android smartphones and tablets, using Windows or macOS
  • iOS iPhones and iPads, using macOS only
  • Windows 10 devices, including HoloLens, via UWP-Universal Windows Platform

The current list of devices supported can be found at https://www.vuforia.com/Devices.

In deciding to use Vuforia, please be aware of its licensing terms and pricing policy. This is commercial software. It is free to download and develop in your projects, but there are usage and distribution limitations in the free version...

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