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Augmented Reality for Developers

You're reading from   Augmented Reality for Developers Build practical augmented reality applications with Unity, ARCore, ARKit, and Vuforia

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Product type Paperback
Published in Oct 2017
Publisher Packt
ISBN-13 9781787286436
Length 548 pages
Edition 1st Edition
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Authors (2):
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Jonathan Linowes Jonathan Linowes
Author Profile Icon Jonathan Linowes
Jonathan Linowes
Krystian Babilinski Krystian Babilinski
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Krystian Babilinski
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Toc

Table of Contents (10) Chapters Close

Preface 1. Augment Your World FREE CHAPTER 2. Setting Up Your System 3. Building Your App 4. Augmented Business Cards 5. AR Solar System 6. How to Change a Flat Tire 7. Augmenting the Instruction Manual 8. Room Decoration with AR 9. Poke the Ball Game

Augmented Business Cards

Alright! Your system should now be set up for AR development-- in Chapter 2, Setting Up Your System, we installed Unity and AR development kits, and in Chapter 3, Building Your App, we installed the tools required to build your target device. You now get to build your first full AR project!

In this chapter, we will create an AR app that demonstrates a use of augmented reality in business and marketing. Using your own business card (or any other suitable image) we'll show how to make an app that will augment your professional image and impress your clients and business partners. We may even throw in a couple other fun ideas too!

Technically the project is a good introduction to the basics of creating an AR app. Although there are a lot of similar tutorials on YouTube and elsewhere, we will help you get started with AR using Unity and talk you through...

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