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Adobe Animate 2022 for Creative Professionals

You're reading from   Adobe Animate 2022 for Creative Professionals Implement professional techniques and create vivid animated and interactive content with Animate

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Product type Paperback
Published in Jan 2022
Publisher Packt
ISBN-13 9781803232799
Length 464 pages
Edition 2nd Edition
Concepts
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Author (1):
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Joseph Labrecque Joseph Labrecque
Author Profile Icon Joseph Labrecque
Joseph Labrecque
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Table of Contents (19) Chapters Close

Preface 1. Section 1 – Getting up to Speed
2. Chapter 1: A Brief Introduction to Adobe Animate FREE CHAPTER 3. Chapter 2: Exploring Platform-Specific Considerations 4. Chapter 3: Settling into the User Interface 5. Chapter 4: Publishing and Exporting Creative Content 6. Section 2 – Animating with Diverse Techniques
7. Chapter 5: Creating and Manipulating Media Content 8. Chapter 6: Interactive Motion Graphics for the Web 9. Chapter 7: Character Design through Layer Parenting 10. Chapter 8: Animating Poses with IK Armatures 11. Chapter 9: Manipulating Warped Objects through Advanced Rigging 12. Chapter 10: Working with the Camera and Layer Depth 13. Section 3 – Exploring Additional Platforms
14. Chapter 11: Developing Web-Based Games 15. Chapter 12: Producing Virtual Reality Content for WebGL 16. Chapter 13: Building Apps for Desktop and Mobile 17. Chapter 14: Extending Adobe Animate 18. Other Books You May Enjoy

Working with Shapes

In this section, we are going to begin by looking at some of the shape creation tools within Animate and learn how to establish vector-based shape objects to apply motion to them in the upcoming sections.

While Animate can certainly make use of imported content, such as bitmap images, sound files, and other types of external media, the creation and manipulation of native vector shape objects is a workflow that Animate excels at. With a full range of tools that support the creation of vector shapes and a dedicated tweening engine to consider, there is no doubt that shapes are key to the Animate experience.

We'll now have a look at some of the important topics associated with the creation and manipulation of shapes within an Animate project. We'll examine the set of tools that allow us to create shape objects and learn how to set different tool property values that directly influence aspects of the resulting shapes.

Understanding the Shape Tools...

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