Planning a more complex level
With the cargo ship level, we introduced the player to a sci-fi world in which a mystery crate becomes a gateway to greater adventure. As we move on to a second level, we need to answer a few questions:
Where did that cargo ship come from?
What clue did that crate provide?
What dangers lurk behind the next corner?
For me, the answers came from my entertainment influences. I am an avid reader of science fiction, as well as cerebral horror by authors like H.P Lovecraft. As a gamer, I enjoy games such as Dead Space, Mass Effect, and FEAR. So to pull from those influences, my thoughts turned to the crate containing some artifact plundered from an ancient race. This artifact somehow caused the disappearance of the crew of our cargo ship. However, an inspection of the crate left us with a clue: the name of an import/export broker based on a mining station not far from where the player found the abandoned freighter. Heading back to the bridge, the player sets a course...