Preface
Creating 3D environments is now more popular than ever. It’s a skill that every 3D designer should master. Whether you are or want to be a freelancer, or you’re simply a hobbyist, this book will serve you well.
This book will give you a great insight into how 3D works, starting by showing you the mistakes most 3D designers make that prevent people from achieving great results. I have taught more than 25,000 students and responded to hundreds of students’ questions. Trust me – I’ve seen it all. To give you the maximum value, there is no better way to start this book than to show you these mistakes and how you can avoid them. Then, in later chapters, we will dive into the creation of an epic landscape environment.
This book will give you enough knowledge and inspiration to create multiple environments, fill your portfolio, and attract clients and companies.
What makes this book special is that it’s sequential – each chapter moves you forward and contributes to the final result. We will only learn the things we need and anything you will learn, you will apply.
Each chapter will upgrade your skills and push you forward toward achieving the final result, which is the creation of realistic landscape environments in Blender.