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XNA 4.0 Game Development by Example: Beginner's Guide - Visual Basic Edition

You're reading from   XNA 4.0 Game Development by Example: Beginner's Guide - Visual Basic Edition Create your own exciting games with Visual Basic and Microsoft XNA 4.0

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Product type Paperback
Published in Dec 2011
Publisher Packt
ISBN-13 9781849692403
Length 424 pages
Edition 1st Edition
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Author (1):
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Kurt Jaegers Kurt Jaegers
Author Profile Icon Kurt Jaegers
Kurt Jaegers
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Table of Contents (16) Chapters Close

XNA 4.0 Game Development by Example – Visual Basic Edition Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. Introducing XNA Game Studio FREE CHAPTER 2. Flood Control – Underwater Puzzling 3. Flood Control – Smoothing Out the Rough Edges 4. Asteroid Belt Assault – Lost in Space 5. Asteroid Belt Assault – Special Effects 6. Robot Rampage – Multi-Axis Mayhem 7. Robot Rampage – Lots and Lots of Bullets 8. Gemstone Hunter - Put on your Platform Shoes 9. Gemstone Hunter—Standing on your Own Two Pixels Index

Chapter 3. Flood Control – Smoothing Out the Rough Edges

While playable, Flood Control in its current form is rather rough. When the player clicks on game pieces, they simply flop to their new orientation. Completed rows vanish without a trace, being filled in so rapidly that it is hard to tell if they actually disappeared at all. The game never ends! Once you have started, you can play forever, not worrying about the underwater research lab actually filling up with water.

In this chapter, we will address these issues by:

  • Animating the rotation of pieces when manipulated by the player

  • Gradually fading out pieces of completed scoring chains

  • Animating the falling of pieces into place on the board

  • Implementing the flooding of the dome and adding increasing difficulty levels

  • Adding a SpriteFont to the game and displaying the current level and score in their appropriate positions on the screen

All of these enhancements will give the player a better game experience, as well as give us the opportunity...

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