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Virtual Filmmaking with Unreal Engine 5

You're reading from   Virtual Filmmaking with Unreal Engine 5 A step-by-step guide to creating a complete animated short film

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Product type Paperback
Published in Feb 2024
Publisher Packt
ISBN-13 9781801813808
Length 480 pages
Edition 1st Edition
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Author (1):
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Hussin Khan Hussin Khan
Author Profile Icon Hussin Khan
Hussin Khan
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Toc

Table of Contents (23) Chapters Close

Preface 1. Part 1:Pre-Production: Project Development and Gathering Resources
2. Chapter 1: Getting Started with Unreal Engine FREE CHAPTER 3. Chapter 2: Understanding the Principles of Photography, Film Cameras, and Lenses 4. Chapter 3: Understanding the Art of Storytelling and Creating Your Storyboard 5. Part 2: Production: Creating the Environment
6. Chapter 4: Importing 3D Objects and Creating Levels 7. Chapter 5: Creating Environments with Quixel Megascans 8. Chapter 6: Creating and Applying Materials to 3D Meshes 9. Part 3: Production: Adding and Animating Characters
10. Chapter 7: Creating Actors with Unreal Engine MetaHumans 11. Chapter 8: Retargeting the MetaHumans for Unreal Engine 5 12. Chapter 9: Adding Animations and Facial Expressions to Your MetaHuman Characters 13. Part 4: Production: Shooting the Scene
14. Chapter 10: Adding and Animating Virtual Cameras Using the Level Sequencer 15. Chapter 11: Enhancing Set Dressing, Retiming Shots, and Adding Niagara Particles 16. Chapter 12: Setting the Mood with Lighting and Adding Post-Processing Effects 17. Part 5: Post-Production: Adding Post-Processing Effects and Music
18. Chapter 13: Exploring Color Management, Additional Camera Settings, and Rendering Your Shots 19. Chapter 14: Adding Sound and Finalizing Your Virtual Film 20. Index 21. Other Books You May Enjoy Appendix: Creating Material IDs Using Blender

Adding Bookmarks

We initially discussed Bookmarks in Chapter 2. Now, it is time to create Bookmarks for our planned shots so that when we revisit this Level later, in Chapter 10, we can add cameras and animate them. Here’s how to create Bookmarks for planned shots:

  1. Move the current view closer to the bridge of the spaceship, then press Ctrl + 1 on the keyboard to create Bookmark 1. We will use this Bookmark for shot 1.
Figure 4.27: Bookmark 1 for shot 1

Figure 4.27: Bookmark 1 for shot 1

  1. Since shot 2 and shot 4 will be in the same vicinity, we will create a Bookmark for both shots here. Move closer to the console and set it in such a way that the whole console can be seen, as shown in Figure 4.28. Press Ctrl + 2 to create Bookmark 2.
Figure 4.28: Bookmark 2 for shots 2 and 4

Figure 4.28: Bookmark 2 for shots 2 and 4

  1. To create Bookmarks for the cryo-pods area shot (shot 3), we will move to the back of the spaceship. Go past the two doors and you will come to an area...
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