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Up and Running with Affinity Designer

You're reading from   Up and Running with Affinity Designer A practical, easy-to-follow guide to get up to speed with the powerful features of Affinity Designer 1.10

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Product type Paperback
Published in Sep 2021
Publisher Packt
ISBN-13 9781801079068
Length 460 pages
Edition 1st Edition
Concepts
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Author (1):
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Kevin House Kevin House
Author Profile Icon Kevin House
Kevin House
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Table of Contents (18) Chapters Close

Preface 1. Section 1: Getting Familiar with Affinity Designer's Interface and Layout
2. Chapter 1: Getting Familiar with the Affinity Designer's Interface FREE CHAPTER 3. Chapter 2: Getting Familiar with the Three Personas of Affinity Designer 4. Chapter 3: How to Customize Your Affinity Designer Workspace 5. Section 2: Deeper Exploration of Affinity Designer's Documents, Tools, and Workflow
6. Chapter 4: Document Setup and Modification 7. Chapter 5: Main Studio Panels and Managers 8. Chapter 6: Tools – Designer Persona 9. Chapter 7: Tools – Pixel Persona 10. Chapter 8: Tools, Panels, and Process – Export Persona 11. Chapter 9: Workflow: Layers and Objects 12. Chapter 10: Workflow: Symbols, Assets, and History 13. Section 3: Bringing It All together
14. Chapter 11: Creating a Professional Logo 15. Chapter 12: Creating Astronaut Ricky and Sidekick K9 16. Chapter 13: Rocketing into the Pixel Cosmos 17. Other Books You May Enjoy

Chapter 12: Creating Astronaut Ricky and Sidekick K9

Welcome to the twelfth chapter of Up and Running with Affinity Designer. In this second exercise chapter, we will build on what we learned in the previous chapter and cover some more advanced illustration techniques. The finished illustration project should look something like the example in Figure 12.1 and carries on with the Ricky and K9 Rover theme from the previous chapter's logo project.

Figure 12.1 – The finished illustration

As you can see, this final illustration is very different from the previous exercise. In this illustration, we'll be taking the finished look much further than the simpler linework of the logo. With this illustration, we are trying to create a sort of stylized or idealized realism with dimensional form, color, highlights, and shadows. Fortunately, Affinity Designer has the tools and features to make this not only possible but a whole lot of fun.

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